While I could be mistaken, it appears that Jagex gives more thought to Treasure Hunter/Solomon updates than regular game updates. There have been many items made available that could have been integrated into a new skill expansion or quest. Particularly portable forges and ranges.
I'd rather choose quality over quantity. But this isn't actually. This is a sign that the year 2005 either had poor quality or today has great quality. The current quests are include: One of a Kind Good. This one should be classified as Master and not Grandmaster. It's also way too quick. The areas are now comprised of recycled images (the celestial dragon dungeon is the same as that for the Brimhaven-metal dragon area).
I believe RS could also be a different mobile game from other games, both mechanic-wise and because it was created online. Online players will be more efficient, but that may be my opinion. I just can't see myself risking my items going PVPing or bossing.
There's another "wait 10 seconds after you log out" feature that feels odd on mobile. If you have to get something done quickly, the majority of mobile games allow you to exit and restart the game. You must wait until the monster dies before you exit. While it's a minor inconvenience, this would mean that all PVM/PVP mobile games will be radically different from other game on mobile. I'm not sure how new players will react to that.
Hey! This is it! Since I was looking to talk about Guthix (God of Balance and Nature), I created this topic. I hope that people will say something. I am the one who started this Topic. I know Guthix's death, but IS HE REALLY DEAD.
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